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	<title>The online portfolio of Ben Mansell &#187; Architecture</title>
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		<title>The new real</title>
		<link>http://benmansell.com/the-new-real</link>
		<comments>http://benmansell.com/the-new-real#comments</comments>
		<pubDate>Mon, 07 Dec 2009 18:59:03 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Architecture]]></category>
		<category><![CDATA[Photo]]></category>
		<category><![CDATA[conceptual]]></category>
		<category><![CDATA[Design]]></category>

		<guid isPermaLink="false">http://wordpress.benmansell.com/?p=152</guid>
		<description><![CDATA[
While reading an article in MARK, issue 15, I became interested in this concept of &#8220;the new real.&#8221; Philipp Schaerer  shared thoughts on his concept of real as it applied to non-existent architecture. Buildings that didn&#8217;t exist, realized with some handy digital techniques, but not trying excessively hard to pass for believable. Looking into [...]]]></description>
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While reading an article in MARK, issue 15, I became interested in this concept of &#8220;the new real.&#8221; <a target="_blank" href="http://www.philippschaerer.ch" >Philipp Schaerer </a> shared thoughts on his concept of real as it applied to non-existent architecture. Buildings that didn&#8217;t exist, realized with some handy digital techniques, but not trying excessively hard to pass for believable. Looking into his work, real becomes more and more like a design element.
</p>
<p>
Schaerer&#8217;s interpretation of a floor, architectural body and skins are very convincing. Real people, real vegetation, existing textures are combined into this scenery that is just an interpretation; like an architectural photo. A ceiling is not necessarily a thing, it can be taken as a concept. A ceiling itself makes a boring photo. The idea of a ceiling makes a more interesting photo and does not have to be real. I think this is a liberty any creative can take with their work.
</p>
<p>
Real is a very serious element and I look forward to exploring its effects in graphic design and renderings. It can be the difference between memorable or accepted &#8211;> mundane &#8211;> forgotten.</p>
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